Exhibitions and GUI’s

An old Project that’s worth to be presented here: it was developed at the ZKM in Karlsruhe (Germany), where I did an Internship in the mindframes exhibition. The main objective was to give viewers an active role as researchers at the exhibition spaces, by offering them tools to learn about and play with the content of the exhibition in different fashions. For this purpose, a curatorial team designed and built several interfaces for the museum space, but particullarly for the so called “labs”, spaces where users could explore the works of each of the eight artists as well as complementary information.

I designed and developed an application for touchscreen for dynamic playing of videos and also a web site for local consulting of the OASIS database. An overview of the result in this video (in german – better if you rightclick and open in new window).

The experience wih the OASIS archive, which is an EU funded project aiming to compile a digital research and conservation center for the digital arts, motivated the now personal question about this subject. In the exhibition, each of the artists had one dedicated OASIS station where the public could take a deep exploration of their work in form of written documentation and work analysis. This allowed people not just to see the exhibition but to approach the artist’s works with an improved understanding of their context, even going as deep as to explore interactively the tools and techniques used for their production.

This could be done similarly within a media-art-research perspective, where information is rather chaotic and disperse, concentrating around communities or artists themselves. One of the purposes to start this site, is partially to develop a small-scale project that offers sufficient information about projects that interest me or the public in general and set a more or less complete database that allow other creators to learn from the given research.